/*
Copyright 2021 The Dapr Authors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
    http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/

package state

import (
	"time"
)

type ActorStateChange struct {
	stateName    string
	value        interface{}
	changeKind   ChangeKind
	ttlInSeconds *int64
}

func NewActorStateChange(stateName string, value any, changeKind ChangeKind, ttl *time.Duration) *ActorStateChange {
	var ttlF *int64
	if ttl != nil && *ttl > 0 {
		ttlInSeconds := int64(ttl.Seconds())
		ttlF = &ttlInSeconds
	}
	return &ActorStateChange{stateName: stateName, value: value, changeKind: changeKind, ttlInSeconds: ttlF}
}
